BrainstormingI have trouble organising my ideas, so I made a Brainstorm chart to help me with my thoughts.
I've collected images ready to help me visualise the game. I know at least that I want to make the monster as scary as possible. And the main character should look like a fairly ordinary girl, who isn't particularly pretty/ugly/special in any kind of way. Her looks have not been decided yet, but I have collected a few faces I would use as reference in the future. These images came from a modelling site and will purely be used as reference.
|If you see a face you like, let me know in the comments?|
Theme of Environment
I have actually come across many useful blogs and websites that can help me figure out the theme to the game. There is an abandoned hospital/Asylum and a kind of grimy Gothic Victorian look I would love to combine. To keep it colourful yet still hold that feeling of abandonment and rust that old buildings have.
|I want to combine dingy, dark, abandonment and at the same time still keep colour.|
Here is a mood board showing the closest resembling level plans. They are all too simple and small, my idea was to have a fairly big and complicated building like structure. Some images are taken from gozzys dungeon maps, others are game screenshots and taken from library resources.
|I couldn't find mazes that were exactly what I had in mind, but this is a combination of what I'm after|
|The pale white skin combined with deep red blood has always been appealing to me in monsters.|
For the monster, I was very inspired by a movie called Jacob's ladder- this was also a movie that inspired the creation of Silent Hill the game. What I love most about the monsters are their twitchy movements. This man illustrates the kind of movements I would like to include in my monster animations.