Thursday 19 January 2012

Cecilia WIP 03

I studied the edge flow of several high poly models and tried redoing the topology. I also remodelled the hand and foot, using my own hands as reference, since I wasn't satisfied with the way it looked.



Her dress is mostly done, and I will take her into Mudbox next to start adding detail using normals and to texture it better. 
Poly count: 5808 / Tris: 11,562

It is unfortunately going rather slow, but I would feel much better getting character modelling out of the way at this early stage so I can focus all my energies into getting the animations working perfectly and in the game.

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