Friday, 9 December 2011

Block out monster

I have finished modelling a basic low poly version of the monster (the design still hasn't been finalised) I will be using this for my pitch. In the end, any monster I pick will serve the same purpose: to make sound while it travels around, and to constantly keep a look out for the player (audio and visual), they all have poor hearing and definitely poor seeing (especially the designs showing a lack of eyes).


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