I had solved my UV problems, as it was the case of the UVs being too
close to the edge, so I quickly re adjusted them, re-imported the base
meshes and behold, I have my normals back to normal! Now to quickly get back on track of my work, hopefully I will be able to finish this by tomorrow. :D I have learned a lot today, and hopefully I will be able to exercise my knowledge more for the monster model.
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